127 Hours

So, I finally got to see the movie 127 Hours. I’ve been meaning to watch it for a while, but movie-time at home’s been scarce and convincing RMB to watch it with me even harder. After finishing the first season of Revenge - hopefully there will be a second - we were completely out of things to watch, so I just hit go on the first thing in the “Incoming” list.

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Minecraft 64-bit on OSX Snow Leopard

So, 1.2’s a little slower for some reason and I wanted some speed. I did a little googling around and found a few ways to enable x86_64 capabilities with the OSX Minecraft client.

Minecraft’s JavaApplicationStub needs to be replaced, so back it up then link the new one in by running the following commands from [Terminal](http://en.wikipedia.org/wiki/Terminal_(Mac_OS_X):

cp /Applications/Minecraft.app/Contents/MacOS/JavaApplicationStub /Applications/Minecraft.app/Contents/MacOS/JavaApplicationStub.orig
ln -s /System/Library/Frameworks/JavaVM.framework/Versions/Current/Resources/MacOS/JavaApplicationStub /Applications/Minecraft.app/Contents/MacOS/`

Add 64-bit to the application’s capabilities by running the following command:

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FTP to localhost and iptables firewall

I had an issue recently where I needed to allow FTP access to a server, as WordPress is a lot happier if you can allow it to (S)FTP to the account to do things. I didn’t want to allow it to clients outside the server, so I had to muck around with the iptables-based firewall I have. To work out what rules I had setup on startup, I checked out the script I have setup on startup on my linux host.

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Adding a new node to Puppet

A quick way to add a new node to a Puppet-managed system is as follows… (I run Ubuntu, but this should work on most systems)

On the new node, run this:

sudo puppetd --test --waitforcert 5

On the puppet server, run this (in a separate window, without closing the previous command):

sudo puppetca --list

It should show the hostname of the new node you’re trying to add, if you find it run the following:

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Enabling markdown syntax for .md files in MacVim

Find where you installed it, in my case it was as below because I installed it with Homebrew:

/usr/local/Cellar/macvim/7.3-64/MacVim.app

Edit this file:

/Contents/Resources/vim/runtime/filetype.vim

Remove “.md” from the lines below:

Modula 2
au BufNewFile,BufRead *.m2,*.DEF,*.MOD,*.md,*.mi setf modula2

Search for the following:

au BufNewFile,BufRead *.markdown,*.mdown,*.mkd,*.mkdn,README.md setf markdown

Add the below near the end of line, directly after “README.md”

*.md

Restart MacVim and you’ll be good to go.

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Ranty MacRant

You really have to worry when reading a site called MacStories, and of all the posts in the last three or four days, there’s only two posts which aren’t about iP(a/o)ds.

Where’s the mac? I’m not a terrible Apple fanboi, but I do like OSX, and my Classic iPod. I’m not entirely sold on the iPod shuffle that I got given, but it’s little and free, so I’ll use it for running. But when I go to a site called MAC STORIES, give me stories about macs. You suck site, die.

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Shopping trip for my health!

So, I’ve decided to do some exercise, and this time I might actually go ahead with it. This jogging thing isn’t terrible, and I’ve got a goal.  The Old Cleveland -> Creek -> Stanley loop is my current one, and being able to do it at a slow jog without having to stop is the aim.

I bought a pair of shoes, Mizuno Wave Inspire 8’s, in a size 15. Quite comfy actually. I went for a jog, and when I had them done up too tight I got the terrible foot pain issues I’ve had in the past.

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